Archivi giornalieri: 08/06/2011
Kinect integration in Ghost Recon: Future Soldier, hands-off (video)

Microsoft’s E3 keynote may have exploded with deeper Kinect support, but nothing caught our eyes quite as sharply as Ghost Recon: Future Soldier’s rifle-exploding Gunsmith demo. A Ubisoft representative showed us how it’s done: separating your arms separates your deadly firearm into a gorgeous display of floating screws, components, and accessories, which can be effortlessly modified, swapped, and replaced with gesture and voice commands. Too picky to decide for yourself? Then don’t: just tell Gunsmith what you’re looking for. For instance, saying “Optimize for range” produces a weapon any sniper should be proud of — even better, we found that commanding Gunsmith to “optimize for awesome” birthed a rifle (pictured above) sporting an underbarrel shotgun attachment. A gun attached to a gun? Yeah, that works. Weapons can be tested in Gunsmith’s gesture-controlled firing range, an engaging shooting mode exclusive to the Gunsmith weapon editor and not usable in regular gameplay. Head past the break for a hands-on (figuratively speaking) video.
Assassin’s Creed: Revelations, uno sguardo alle Limited Edition

Durante l’E3, Ubisoft ha annunciato le limited edition di Assassin’s Creed: Revelations, che saranno ben 3 in questo episodio della serie. Le limited si chiameranno: Collector, Animus e Speciale.
Far Cry 3: fantastico trailer del gameplay!

Come già anticipato nel resoconto della conferenza Ubisoft che abbiamo pubblicato nelle scorse ore, una parte molto significativa dell’evento è stata contrassegnata dell’apparizione sugli schermi di un misterioso FPS, il quale poi si sarebbe scoperto essere nientemeno che Far Cry 3.
A seguire ecco il lungo gameplay trailer visto alla conferenza.
Battlefield 3: trailer, data e screenshot dalla conferenza EA

Battlefield 3, a detta di molti, sarà il gioco dell’anno. Il rivale Modern Warfare 3 non è male, ma sembra ancora troppo simile al capitolo precedente; il titolo DICE, invece, è davvero rivoluzionario. Grazie al potentissimo Frostbite 2, Battlefield 3 è dotato di una grafica eccezionale e di una fisica realistica. Il “miglior FPS di sempre”, sarà disponibile in Italia dal 28 ottobre 2011. Di seguito alleghiamo tutto il materiale mostrato durante la conferenza. Buona visione.
Assassin’s Creed: Revelations: trailer, gameplay, dettagli e Collector’s Edition conferenza Ubisoft

Il titolo più atteso della conferenza Ubisoft era sicuramente Assassin’s Creed: Revelations, quarto capitolo di una delle saghe più amate dal pubblico, nonchè titolo conclusivo della trilogia su Ezio Auditore. Durante la conferenza sono stati mostrati un fantastico trailer in cinematica che ha svelato data d’uscita e Collector’s Edition, oltre a lasciare un punto interrogativo sulle sorti di Ezio e una sessione di gioco. Il boato finale della platea ha preannunciato un nuovo successo; Assassin’s Creed: Revelations sarà disponibile su PC, PS3 e Xbox 360 dal 15 novembre 2011.
Gameplay trailer e immagini ufficiali per Need for Speed: The Run!

Need for Speed The Run sarà disponibile sui mercati europei il giorno 18 novembre per Playstation 3, Xbox 360, Nintendo Wii e PC.
A seguire vi mostriamo immagini e video diramati dopo la fine della conferenza EA di cui vi abbiamo parlato qualche ora fa. Il gioco sembra molto interessante e la possibilità di “passeggiate” rende il titolo ancor più appetibile.
Samsung shows affection to CyanogenMod, gives its devs a free Galaxy S II

Let’s see if we’re grokking this: Samsung is not only telling the dev community it’s okay to place custom ROMs on its flagship device, it’s actually encouraging the practice by handing out free phones? Atinm, the developer responsible for prepping CyanogenMod on the Captivate and Vibrant, took to Twitter to praise the manufacturer for sending him a free Galaxy S II. From the looks of it, Samsung sent the phone to a select number of devs intent on building an official release of CM7 for the GSII. Unlocking bootloaders has already become the new fancy with manufacturers like HTC, Motorola, and Sony Ericsson jumping on the bandwagon, but this is the first time we’ve heard of a company doling out free devices to the custom ROM community. Does this mean that, instead of enforcing TouchWiz with an iron fist, Samsung is looking at how this practice could actually benefit consumers? We doubt this will be the case for all of the company’s future Android phones, but wouldn’t you love to live in a world where it was?
Financial Times web app debuts for iOS, more tablets to come (video)

It’s not often that we get the opportunity to mention the Financial Times and Playboy Magazine in the same sentence, but the two publications do have at least one thing in common: App Store aversion. Today, the FT launched a new, entirely web-based app, designed to circumvent iTunes (and Apple’s 30 percent revenue cut) altogether. The paper says its single, cross-platform app will allow it to issue updates with more frequency, while reaching an audience that extends far beyond the iOS realm. Though the subscription service is only available for iPhone and iPad users at the moment, versions catered for Galaxy Tab, Xoom and PlayBook users are coming soon. Perhaps more important, however, is what this move could mean for other publishers — many of whom haven’t taken too kindly to Apple’s subscription revenue and data-sharing practices. FT Managing editor Rob Grimshaw says his paper has “no plans to pull out of any apps store,” but if the system proves viable, it could open the door for others to pursue their own, similarly HTML5-based ventures, in the hopes of retaining full revenues and access to subscriber information. We’ll have to wait and see whether this iTunes exodus ever materializes, but in the meantime, iOS users can hit the source link to enjoy the new app, available for free until July 14th. Others, meanwhile, can head past the break to see a demo video, narrated in appropriately dulcet, British tones.
Sony announces NEX-C3 and Alpha A35 cameras, new macro lens

We’ve been (impatiently) waiting for Sony to update its NEX line of digital cameras since the NEX-3 was discontinued earlier this year, and it looks like a worthy successor has finally been named. Announced today, the NEX-C3 appears identical to the model leaked in April, and uses the same format APS-C image sensor as its predecessor, bumping resolution to 16.2 megapixels in a camera body smaller than the NEX-5. Sony says the new entry-level cam is designed to fill the gap between point-and-shoot and DSLR cameras, and is the smallest body to pack an APS-C sensor, offering DSLR-level image quality — the same 16.2 MP chip is also included in its new full-size Alpha A35, which replaces the A33. Both cameras can shoot at up to 5.5 fps (the A35 adds a 7 fps mode at 8.4 megapixels), and include 3-inch LCDs, with the NEX keeping its hallmark tilt display, and the A35 adding Sony’s Translucent Mirror live-view mode, and an electronic viewfinder. We have plenty more to share, including a new lens and flash, along with pricing and availability for all, so jump past the break for the juicy details.
In line with Sony’s goal of improving the user experience for beginners, the NEX-C3′s Photo Creativity interface simplifies the process of adjusting advanced settings, to help grow the skills of those new to DSLR shooting. Both models include new Picture Effects (like the retro look you get with those novelty smartphone apps), which will also be available for previous generation cameras via a firmware update on June 20th. The NEX-C3 ships in late July or August, and will be offered with those familiar 18-55mm and 16mm kit lenses for $649 and $599, respectively. Bodies paired with the zoom will be available in black, pink, and silver, while the camera in the fixed-lens kit will only ship in black. The A35 will hit stores in August for $699 with an 18-55mm kit lens, or $599 for the body. There’s also a new 30mm f/3.5 macro lens ($249, October) and a larger external flash ($149, August) for the NEX series. You’ll have to wait a month or two to pick up a C3 of your own, but check back for our hands-on preview later this week.
AMD resurrects its 'FX' brand for speed freaks, lexicon lovers

We saw AMD’s old “FX” moniker repeated on a leaked price sheet recently, but we couldn’t be sure of its significance. Now AMD has confirmed that it is indeed bringing back the FX brand to denote hardware aimed at gamers and graphics enthusiasts. In keeping with its penchant for complicated taxonomy, the chipmaker will use the resurrected badge not on individual products, but rather on desktop platforms that combine top-of-the-range components — including the forthcoming Scorpius platform that will consist of a 9-series chipset, HD 6000 Series discrete graphics and an unlocked eight-core Zambezi CPU. This is all part of AMD’s efforts to square up to Intel and present itself as the PC gamers’ choice, and to that end the company also revealed it is partnering with more games developers to encourage use of its HD3D, Eyefinity and Dual Graphics technologies. Full PR (excessive nomenclature and all) is after the break.
Mad Catz co-branded Xbox 360 / Tritton headsets: eyes-on, ears-off

You don’t nab the exclusive rights to create Xbox 360 branded headphones and not put some theoretical hutzpah into it: at E3 this week, Mad Catz is showing off a trio of co-branded Tritton / Xbox 360 cans, or at least a trio of fragile plastic facsimiles. These three mock-ups the Catz crew showed us represent the physical design of the Warhead, Devastator, and Detonator models of the co-branded line of headsets — sporting wireless Dobly 7.1 surround sound, wireless analog, and USB connectivity, respectively. While all three models promise a slew of special sound features, the two wireless models have an exclusive shine: Xbox 360 microphone support without tethering themselves to the console’s controller. Not that we got to hear for ourselves; the mock-ups were non-functional, and fragile enough that show staff wasn’t feeling our enthusiasm for an ears-on demo. Still, we could dig ditching headset-to-controller leashes. Check out the gallery below to see all the bells, whistles, and switches, or hit the break for some meaty PR.
OnLive Player app for iPad and Android tablets meets the public at E3 (update: hands-on)

We already got a chance to try out OnLive on the HTC Flyer early but now the company has made its plans official at E3, announcing a Player app will bring internet-streamed gaming to the iPad and Android tablets this autumn. Just as we saw, the apps allow for tablets to be used as the screen and touch / motion controller, touch / motion controller for games on an HDTV, or screen for games being played with the new universal wireless gamepad. The fun isn’t limited to just tablets though, the app will work the same way on smaller Android and iOS mobile devices. We’ll head over to South Hall and get some hands-on experience with the apps for ourselves shortly, until then you can check out an E3 trailer and all the details in the press release and after the break.
Update: We just got our hands on an early build of the tablet app on a Motorola Xoom, and we have to say it looks fairly promising — OnLive added a basic touchscreen overlay that could make sense for games that don’t require dual-analog support. Of course, you’ll want that fancy new universal wireless controller if you plan to take a hardcore FPS (like Homefront) on the go. Sadly, the tablet-as-TV-controller functionality wasn’t ready for prime time, but we did get a peek at a game designed specifically for the touchscreen interface: Ubisoft’s From Dust will have an OnLive-specific SKU. Get a glimpse at Homefront and From Dust via OnLive in the video below.
Update 2: We’re hearing that the OnLive Player will probably come to the HTC Flyer in August, and begin hitting other tablets in September and October.
Toshiba Thrive hands-on (video)

Nintendo Wii U controller, first hands-on! (video)
We just elbowed our way through the crowds and managed to get our first hands-on time with Nintendo’s revolutionary new controller, the Wii U. As you can see in the images, it’s a rather different thing than even the company’s typically unusually styled contraptions. The dominant feature is the center-mounted 6.2-inch touchscreen, which actually looks really good. We’d expected Nintendo would cheap out to keep costs low, but that doesn’t appear to be the case, at least not in our first impressions. Join us after the break for more details.
ViewSonic announces $250 ViewBook 730 tablet, steps on Nook Color's turf

Does that bulky black plastic surround look familiar? It’s becoming standard uniform for Android tablets at the $250 price point like the Nook Color and now ViewSonic’s latest offering, the ViewBook 730. Basic specs also look pretty similar — the ViewBook has a 7-inch screen (albeit with a 800×480 resolution, lower than the Nook’s), 8GB of internal storage and an SD card slot. But the 730 does have some significant advantages over its older rival: notably a front-facing VGA camera and a faster 1Ghz Cortex-A8 processor (versus 800Mhz on the Nook Color) that claims to handle 1080p video and output it via an HDMI port. Plus there’s full Android 2.2 instead of the Nook Color’s walled-off ecosphere. Interestingly, the ViewBook also tries to distinguish itself with stylus support for note-taking — akin to the HTC Flyer. Goes to show you can’t judge a multi-function e-reader by its bezel. Hit the PR after the break to see if this budget tablet will tick your boxes when it arrives at the end of June.
Turtle Beach's XP500 headset brings totally wireless 7.1 to the Xbox 360, PX5 is mildly jealous

Turtle Beach’s PS3-oriented PX5 performed great in our recent review, and just after we’ve arrived at E3 the company has announced another new release for the show: the XP500 for the Xbox 360. It’s essentially a PX5, featuring the same design and programmable Dolby virtual 7.1 goodness, but with a Microsoft loving green trim and a rechargeable Xbox 360 Bluetooth Chat Adapter — the latter plugs into your controller for some wireless chatting action. This makes it the only other completely wireless Xbox headset besides the Tritton / Microsoft cans we got a glimpse of last week. The XP500 will cost $260 — $10 more than the PX5 — when Turtle Beach releases it this fall, but current PX5 owners can just purchase the $30 Chat Adapter to join the fun.
In addition, TB is also announcing the $30 XL1 as a replacement for your Xbox’s standard headset — you can view its full-on stereo glory alongside the XP500 in our gallery below. We’ll hopefully grab some ears-on time with all of the new gear while we’re here at E3.












































